However, competitively its weaker than broadly playable negation traps like **Solemn Strike**, **Infinite Impermanence**, or even **Effect Veiler**, because it requires you to already control a GMX monster, only works on monster effects activated on the field, depends on luck unless your deck is heavily stacked with GMX cards, and doesnt destroyjust negates

(Super Rare) - Normal Trap Card GLAS-JP065 : Natural Disaster (Common) - Continuous Trap Card GLAS-JP066 : Rain Storm (Common) - Normal Trap Card GLAS-JP067 : Updraft (Rare) - Normal Trap Card GLAS-JP068 : Release from Stone (Rare) - Continuous Trap Card GLAS-JP069 : Light-Imprisoning Mirror (Common) - Continuous Trap Card GLAS-JP070 : Shadow-Imprisoning Mirror (Common) - Continuous Trap Card GLAS-JP071 : Disarm (Common) - Counter Trap Card GLAS-JP072 : Parry (Common) - Counter Trap Card GLAS-JP073 : Swiftstrike Armor (Common) - Continuous Trap Card GLAS-JP074 : Double-Edged Sword Technique (Common) - Normal Trap Card GLAS-JP075 : Energy-Absorbing Monolith (Super Rare) - Normal Trap Card GLAS-JP076 : Cell Explosion Virus (Rare) - Normal Trap Card GLAS-JP077 : Detonator Circle "A" (Common) - Normal Trap Card GLAS-JP078 : Interdimensional Warp (Common) - Normal Trap Card GLAS-JP079 : Foolish Revival (Common) - Normal Trap Card GLAS-JP080 : An Unfortunate Report (Common) - Normal Trap Card GLAS-JPBox

Loading Set Card Lists:Maze of Memories (TCG-IT)
Since it was a Field Spell, it was a scene that was often seen in special decks, such as being activated multiple times in one turn in the era of 3 terafos, and then accelerating the draw further in the pseudo space
Simply put, all effect cards come in three speeds, Spell Speed 1, Spell Speed 2, and Spell Speed 3
So, this time, I will think about [Elfennotes F.A.] , a new hybrid partner that helps with combo potential